On the darker, edgier side of the Marvel Cinematic Universe, a boy named Matt Murdock saved an old man from a truck and ended up with radioactive waste dumped into his eyes. He was blinded for the rest of his life, but found that the rest of his senses enhanced. Years later, all grown up, he's a defense attorney by day and a crimefighter by night. His law partner Foggy Nelson and their secretary Karen Page are working tirelessly to bring down crime boss Wilson Fisk, who has some big plans for Hell's Kitchen.
His backstory is told in similar fashion to Arrow, but the flashbacks aren't present in every episode. His father was a boxer who could take punches and dish them out, but he'd throw the fights when he was paid to in order to provide for his son. All that changed when he got a fight with the champ, Crusher Creel (who I think is the Absorbing Man we saw on Agents Of SHIELD). He was supposed to go down in the fifth round, but changes his mind for Matt, both for himself and for his son. Knowing full well this is going to get him killed, he places a huge bet on himself and makes sure the winnings go into an account for Matt. Sure enough, he wins and is murdered shortly after.
After that, he's taken under wing by a blind man called Stick, who teaches him how to used his enhanced senses and how to fight. But when Matt starts to feel a paternal bond with him, Stick abruptly leaves him.
Releasing the series on Netflix makes the show a lot easier to watch than it might have been on network TV. You don't have to wait weeks on end to find out what happens next. Also, despite being a superhero action show with some real kick-ass fight scenes, there's a lot of quiet drama as well. It takes a lot of time to develop its characters, even the Kingpin (Fisk). Murdock doesn't even put on the red suit until the season finale. He spends most of the series wearing a tight black outfit with a matching mask/blindfold. When you finally do see the suit, it looks great.
There's a few continuity nods to the rest of the MCU. The first episode makes a mention to how New York's been rebuilding after the events of Avengers (or possibly SHIELD's fall in The Winter Soldier), and reporter Ben Urich has a framed article about the Battle for New York. I wish there was a clear timeframe as to when the episodes take place. Agents Of SHIELD ties in with whatever movies are being released around the same time as their episode airdates, but there's no clear way to determine that with Daredevil.
There's a lot of stuff I was not expecting from this series. For starters, there's the Kingpin. He's a fully fleshed-out bad guy. Despite being a horrible person, he's still capable of compassion. His first ever victim was his abusive father when he was just a boy protecting his mother. He begins seeing a woman named Vanessa, and against all odds, is completely honest with her.about who he is. No part of their relationship is forced or abusive, and he is willing to do everything he can to keep her safe, even if it meant he couldn't be with her. He also places a great value on his friendship with his right-hand henchman, Wesley. The actor also brings a towering presence to the role befitting such a large muscular man.
Matt Murdock has his own unique charisma as well, both as himself and as Daredevil. He manages to get serious in his alter ego without using a gravelly Batman voice, and it's hard to be certain if he can really see or not.
Foggy Nelson seems like he'd be the comic relief of the show, but despite some snark, he's a pretty ordinary guy. He's got a backbone I didn't expect him to have and when things get tough he stands his ground, even if he's not a hero.
Karen Page was a character I hadn't heard of. She was Matt and Foggy's first client when one of Kingpin's corporations framed her for a murder, and the whole series is set in motion. She also surprised me in how tough she is despite needing a rescue every now and then. I guess it comes with growing up in New York.
Then we have Ben Urich, an investigative reporter seemingly past his prime. He did a lot of hard-hitting stories in the past, which unfortunately don't sell papers the way they used to. He wants to bring Fisk's deeds out into the open. The actor does a great job, and it's great how he never seems to lose his cool, even with the Kingpin sitting a few feet away.
Anyone who has Netflix and loves the Marvel movies should check this one out. However, the violence in this series is more akin to Blade than Avengers (no vampires, but there are several nasty kills), so viewer discretion is advised.
Sunday, April 19, 2015
The Flash- All Star Team Up
Felicity Smoak pays another visit to Central City, this time bringing her boyfriend the Atom with her. Ray Palmer needs to upgrade his suit's power source and thinks Harrison Wells can help. At the same time, people are being poisoned by excessive bee stings. These bees are actually miniature robots controlled by a woman who Ray and Cisco dub the Bug-Eyed Bandit (played by The Walking Dead's Emily Kinney, rocking a honeycomb dress and a pair of glasses).
Barry's a bit on edge after the previous episode's epiphany about Wells being the Reverse-Flash, and confides in Felicity about this, whose dealing with her own issues about what's going on in Starling City. Further complicating thing's is now that Eddie knows Barry's the Flash, Iris can tell that he's keeping something from her, and this is putting them on the rocks. I'm sure she'd take it pretty well if Barry told her himself, but as established in the show's first episode, Joe doesn't want her to know the secret. Not sure where this will go. A common theme I've seen in both this show and Arrow is just how much damage a big secret can do between friends and family. It's understandable, since people don't like being lied to. Even so, Eddie's a cop. I'm sure there's other things he can't tell Iris about for good reason.
We learn here that the Flash suit comes equipped with a defibrilator (which shorts out after it's needed to save Barry's life when he gets stung too much early on), and Cisco has a phobia of bees (which he overcomes to keep one of the bots from stinging Felicity or Ray).
The climax is pretty cool. The Atom saves Trina McGee from the bee bots and gets them to follow him into the water while the Flash takes on the Bug-Eyed Bandit directly. Felicity hacks into her network to take control of the remaining bots and bring her down. It's a great use both of our main hero and guest stars. The bees also inspire Ray to begin working smaller, which means he could be developing his signature shrinking technology after this.
Towards the end of the episode, Barry and Joe decide to bring Cisco and Caitlin in on their suspicions about Wells after Trina tells him how much Harrison has changed since his fiancee died. Cisco's been having nightmares about Wells revealing he's the Reverse-Flash and then killing him (the same thing that happened before Barry accidentally ran back in time and changed things), so he's on their side almost immediately. Now that the main cast (sans Iris) are all in on the truth, it remains to be seen how long Eobard Thawne can keep up his charade.
Barry's a bit on edge after the previous episode's epiphany about Wells being the Reverse-Flash, and confides in Felicity about this, whose dealing with her own issues about what's going on in Starling City. Further complicating thing's is now that Eddie knows Barry's the Flash, Iris can tell that he's keeping something from her, and this is putting them on the rocks. I'm sure she'd take it pretty well if Barry told her himself, but as established in the show's first episode, Joe doesn't want her to know the secret. Not sure where this will go. A common theme I've seen in both this show and Arrow is just how much damage a big secret can do between friends and family. It's understandable, since people don't like being lied to. Even so, Eddie's a cop. I'm sure there's other things he can't tell Iris about for good reason.
We learn here that the Flash suit comes equipped with a defibrilator (which shorts out after it's needed to save Barry's life when he gets stung too much early on), and Cisco has a phobia of bees (which he overcomes to keep one of the bots from stinging Felicity or Ray).
The climax is pretty cool. The Atom saves Trina McGee from the bee bots and gets them to follow him into the water while the Flash takes on the Bug-Eyed Bandit directly. Felicity hacks into her network to take control of the remaining bots and bring her down. It's a great use both of our main hero and guest stars. The bees also inspire Ray to begin working smaller, which means he could be developing his signature shrinking technology after this.
Towards the end of the episode, Barry and Joe decide to bring Cisco and Caitlin in on their suspicions about Wells after Trina tells him how much Harrison has changed since his fiancee died. Cisco's been having nightmares about Wells revealing he's the Reverse-Flash and then killing him (the same thing that happened before Barry accidentally ran back in time and changed things), so he's on their side almost immediately. Now that the main cast (sans Iris) are all in on the truth, it remains to be seen how long Eobard Thawne can keep up his charade.
Tuesday, April 7, 2015
Friendship Is Magic- The Cutie Map
The season begins in Twilight's Crystal Tree Palace playset as the mane cast ponder what's next for them. As they're trying to figure out just how to spread the magic of friendship through Equestria, a full-scale table map emerges from the floor. Their cutie marks start flashing, and the map seems to indicate a destination for them.
They arrive at a quaint little village full of friendly townspeople, but there's something very off about it: every pony has the same equals-sign cutie mark. Fluttershy seems to find it nice, but Pinkie Pie knows there's something very wrong with their smiles. The mare in charge is a unicorn named Starlight Glimmer, who sings praises for sameness and equality, and that without your cutie mark and the talent it represents, you can be that much happier. The atmosphere is incredibly creepy and Orwellian, and it's great to see this kind of subject matter taken up on what some would decry as a children's show (or specifically, a girl's show).
The mane six are not convinced, but still take some time to look around the village and have a bite to eat. The baker unicorn, Sugar Belle, invites them discreetly into her shop, so that she and some other ponies (a unicorn named Party Favor and a pegasus named Night Glider) can admire their cutie marks and reminisce about their own. It's here we learn that the cutie marks are kept safely in a cave, and the townspeople can visit it whenever they want. Starlight is more than happy to show it to the mane six, but shortly after their arrival, it's clearly revealed to be a trap. Now that she has them surrounded, she picks up a staff which she claims to be a lost relic of a powerful unicorn named Meadowbrook. Twilight Sparkle attempts to fight back, but is the first to get her cutie mark taken off and replaced with the equals sign. The others are quickly dealt with as well, and the first part ends as overhead shot fades into the forboding equals sign...and the credits role with the happy theme tune.
When the second part picks up, the mane six are trapped in a cabin, equalistic propaganda playing through a loudspeaker, rather similar to Big Brother's "ignorance is strength" dogma in 1984. Rainbow Dash and Applejack both make attempts to break out, but fail to do so without their athleticism. Fluttershy can't communicate with birds to signal for help, and Pinkie Pie begins to sound more and more monotone, while Rarity's own fashion sense begins to fade. Twilight theorizes something's off about that staff as Meadowbrook was supposed to only have eight relics, whereas Starlight's staff is seemingly the ninth. As time goes on, they come up with a plan. Since Fluttershy seemed the most comfortable in the village, she would feign conversion and break them all out later.
As a test of loyalty, Starlight asks who the ponies were who met with the mane six earlier. Before she can answer, Party Favor steps forward, taking the fall so the others wouldn't. Fluttershy is let out while he gets thrown in with the rest of the mane six. Later that night, Fluttershy tries to sneak out to the cave, but notices Starlight take their cutie marks back to her cabin. Once her henchpony Double Diamond has left, she accidentaly spills some water on herself, and when wiping it away revealing that she's still had her cutie mark the whole time.
The next morning, Party Favor is let out while Fluttershy speaks to the others. It seems Twilight is ready to join the community too, but it's a ploy so that Starlight can be doused with water, revealing her deception to the whole town. It turns out the staff really was just a stick and Starlight kept her cutie mark because her magic was needed to take everyone else's away, so that they could all be equal, except for her. She's run back into her cabin while the villagers run to the cave.
As she escapes through an underground passageway, the glass in the cave is shattered and everypony's cutie mark is restored. The mane six, however, are still powerless as Starlight held onto theirs. Unable to keep up with her without their own talents, it rests on the villagers to get them back. Night Glider breaks down the cabin door allowing for the chase. Party Favor seemingly can make anything out of balloons, from binoculars to a bridge. During the chase, Double Diamond finds his old skis abandoned in the mountains, and then he and Night Glider catch up to Starlight. She finally drops the jars, which break and restore the mane six's cutie marks.
After a lecture from Twilight about why our own unique attributes and abilities are what make friendships special, Starlight Glimmer manages to escape into a dark cavern, likely to return. Even so, the villagers are all the happier that she's gone and their talents restored. The mane six look on in satisfaction, as their cutie marks flash again, indicating the map has another job for them to do, and we end with a group hug.
A very strong start to the season. Even though the show has had a pretty good track record with episodes dealing with complex issues (learning disabilities, physical handicaps, etc.), the social commentary in this episode is really appreciated. It shows why talents should be both praised and encouraged, and why keeping everybody on the same level isn't always a good thing, no matter how appealing others might make it sound.
Even so, the episode does have its flaws. Twilight was equalized by Starlight a little too easily, but I mostly chalk that up to being taken by surprise. Even so, she could have simply put up a forcefield instead of teleporting away from the blast before trying to counter. Spike could have been very useful in this episode, but was left behind in the castle after some funny bits at the beginning of the episode. He's a dragon and doesn't have a cutie mark, so would not have been susceptible to Starlight's magic. Additionally, he can breathe fire and would have been able to help the mane six escape from the cabin, and if all else fails could have sent a message to Princess Celestia and brought in backup. However, that might have been excessive. Unlike previous antagoniss like Nightmare Moon, Discord, Sombra, or Tirek, Starlight Glimmer is just an ordinary unicorn. It's a bit of a mixed bag seeing the mane characters having to take the backseat during the final confrontation. It's somewhat disappointing to see the characters de-powered, but at the same time, letting others have a moment in the limelight is cool.
The Cutie Map indicates that we'll be seeing more of Equestria outside of Ponyville, Canterlot, and Manehattan, and that's probably for the best. Even though the series is strongest with its slice of life stories, additional world building is always welcome. W If we can expect more like this one all season, then I am proud to still be a brony.
They arrive at a quaint little village full of friendly townspeople, but there's something very off about it: every pony has the same equals-sign cutie mark. Fluttershy seems to find it nice, but Pinkie Pie knows there's something very wrong with their smiles. The mare in charge is a unicorn named Starlight Glimmer, who sings praises for sameness and equality, and that without your cutie mark and the talent it represents, you can be that much happier. The atmosphere is incredibly creepy and Orwellian, and it's great to see this kind of subject matter taken up on what some would decry as a children's show (or specifically, a girl's show).
The mane six are not convinced, but still take some time to look around the village and have a bite to eat. The baker unicorn, Sugar Belle, invites them discreetly into her shop, so that she and some other ponies (a unicorn named Party Favor and a pegasus named Night Glider) can admire their cutie marks and reminisce about their own. It's here we learn that the cutie marks are kept safely in a cave, and the townspeople can visit it whenever they want. Starlight is more than happy to show it to the mane six, but shortly after their arrival, it's clearly revealed to be a trap. Now that she has them surrounded, she picks up a staff which she claims to be a lost relic of a powerful unicorn named Meadowbrook. Twilight Sparkle attempts to fight back, but is the first to get her cutie mark taken off and replaced with the equals sign. The others are quickly dealt with as well, and the first part ends as overhead shot fades into the forboding equals sign...and the credits role with the happy theme tune.
When the second part picks up, the mane six are trapped in a cabin, equalistic propaganda playing through a loudspeaker, rather similar to Big Brother's "ignorance is strength" dogma in 1984. Rainbow Dash and Applejack both make attempts to break out, but fail to do so without their athleticism. Fluttershy can't communicate with birds to signal for help, and Pinkie Pie begins to sound more and more monotone, while Rarity's own fashion sense begins to fade. Twilight theorizes something's off about that staff as Meadowbrook was supposed to only have eight relics, whereas Starlight's staff is seemingly the ninth. As time goes on, they come up with a plan. Since Fluttershy seemed the most comfortable in the village, she would feign conversion and break them all out later.
As a test of loyalty, Starlight asks who the ponies were who met with the mane six earlier. Before she can answer, Party Favor steps forward, taking the fall so the others wouldn't. Fluttershy is let out while he gets thrown in with the rest of the mane six. Later that night, Fluttershy tries to sneak out to the cave, but notices Starlight take their cutie marks back to her cabin. Once her henchpony Double Diamond has left, she accidentaly spills some water on herself, and when wiping it away revealing that she's still had her cutie mark the whole time.
The next morning, Party Favor is let out while Fluttershy speaks to the others. It seems Twilight is ready to join the community too, but it's a ploy so that Starlight can be doused with water, revealing her deception to the whole town. It turns out the staff really was just a stick and Starlight kept her cutie mark because her magic was needed to take everyone else's away, so that they could all be equal, except for her. She's run back into her cabin while the villagers run to the cave.
As she escapes through an underground passageway, the glass in the cave is shattered and everypony's cutie mark is restored. The mane six, however, are still powerless as Starlight held onto theirs. Unable to keep up with her without their own talents, it rests on the villagers to get them back. Night Glider breaks down the cabin door allowing for the chase. Party Favor seemingly can make anything out of balloons, from binoculars to a bridge. During the chase, Double Diamond finds his old skis abandoned in the mountains, and then he and Night Glider catch up to Starlight. She finally drops the jars, which break and restore the mane six's cutie marks.
After a lecture from Twilight about why our own unique attributes and abilities are what make friendships special, Starlight Glimmer manages to escape into a dark cavern, likely to return. Even so, the villagers are all the happier that she's gone and their talents restored. The mane six look on in satisfaction, as their cutie marks flash again, indicating the map has another job for them to do, and we end with a group hug.
A very strong start to the season. Even though the show has had a pretty good track record with episodes dealing with complex issues (learning disabilities, physical handicaps, etc.), the social commentary in this episode is really appreciated. It shows why talents should be both praised and encouraged, and why keeping everybody on the same level isn't always a good thing, no matter how appealing others might make it sound.
Even so, the episode does have its flaws. Twilight was equalized by Starlight a little too easily, but I mostly chalk that up to being taken by surprise. Even so, she could have simply put up a forcefield instead of teleporting away from the blast before trying to counter. Spike could have been very useful in this episode, but was left behind in the castle after some funny bits at the beginning of the episode. He's a dragon and doesn't have a cutie mark, so would not have been susceptible to Starlight's magic. Additionally, he can breathe fire and would have been able to help the mane six escape from the cabin, and if all else fails could have sent a message to Princess Celestia and brought in backup. However, that might have been excessive. Unlike previous antagoniss like Nightmare Moon, Discord, Sombra, or Tirek, Starlight Glimmer is just an ordinary unicorn. It's a bit of a mixed bag seeing the mane characters having to take the backseat during the final confrontation. It's somewhat disappointing to see the characters de-powered, but at the same time, letting others have a moment in the limelight is cool.
The Cutie Map indicates that we'll be seeing more of Equestria outside of Ponyville, Canterlot, and Manehattan, and that's probably for the best. Even though the series is strongest with its slice of life stories, additional world building is always welcome. W If we can expect more like this one all season, then I am proud to still be a brony.
Penn Zero: Part-Time Hero
This series is really enjoyable. The idea is that Penn and his two friends, Boone and Sashi, are sent to other dimensions to complete a mission, defeat the bad guy, and save the world. The characters undergo different transformations depending on whoever they're taking the place of. Sometimes it's as simple as a costume change, other times it's something a bit more different (superheroes, stuffed animals, kaiju monsters, cereal mascots or even sports equipment.)
Standing in their way is Rippen, the art teacher at Penn's school whose reasoning isn't entirely clear, but it seems out of a desire to be a full-time villain. He wants to take over the world, and it doesn't matter which world it is. Assisting him is Larry, the school principal. Despite his loyalty and "friendship" toward Rippen, he's really not very evil himself. He's happy and talks a lot, and sometimes is the cause of Rippen's failure.
Supposedly there will be an origin story later in the season. I don't really mind that we didn't get t hat first, since the premise makes the show easily accessible, no matter what episode you begin with. Even so, we can see that heroism is something of a family business. Penn's own parents do it too, but are trapped in the Most Horrible Dimension Ever. Penn sometimes communicates with them through a holo-screen, and it's clear he misses them. However, they're always in good spirits no matter what sort of trouble they're in during the conversation.
Phyllis, who might be a relative of Penn's (it's a bit unclear) is responsible for keeping the inter-dimensional portal working and sending the trio on their missions. Their base of operations is a movie theatre, which I guess allows her to monitor the missions so they can be retrieved when they're done.
Penn's likeability is his real strength as a protagonist. He gets really excited when he arrives in most dimensions, and has some great geek-outs when he gets to be a superhero or starship admiral. And despite only being a part-time hero, he's definitely a full-time hero at heart and always looks out for his friends.
Sashi is the girl on the team. Her character design is adorable, and her normal appearance has a bit of a harajuku/cosplay motif going for it. She's the most serious/competent of the trio, which is often ironic as she sometimes gets the short end of the transformation stick. (A monstrous creature in the James Cameron Avatar parody, a skunk-themed superhero, and a monkey in the Arabian Nights world.) Her seriousness became a detriment when they're sent to clown world, which was guided by the laws of cartoon physics, and she had to learn to channel that humor to save the others.
Rounding them out is Boone, who while at first glance is the laid-back comic relief, does have some good moments in the spotlight. In a world full of merpeople, he had to overcome his fear of water, and when the fate of the world rested on the result of an alien game show, he overcame stage fright with a bit of interpretive dance. He's simple, but smarter than he looks.
The flash animation is fluid and colorful, and the different dimensions visited in each episode are all unique. One of my favorites so far is the superhero world, where every man, woman, child, and animal has some sort of superpower. Adam West even came along for the ride as Captain Super Captain. There was also a G-rated zombie apocalypse caused by tainted hamburgers (the title card a direct homage to Romero's Dawn Of The Dead), and a Star Trek-type mission where the transporter accidentally fused Penn with an adorable alien animal. We also got an episode focusing on Rippen as he attempts to replace Larry as his right-hand man and win for once, which despite ending in their usual failure does give them some nice character moments. On top of all this there's also stuffed animals trying to save themselves from babies, cowboys riding dinosaurs, cereal mascots fighting the milkman, and anything else a wide-eyed imagination could think of.
All of this has made Penn Zero a new favorite of mine, right up there with Disney XD's other great shows like Gravity Falls and Star vs. The Forces Of Evil.
Standing in their way is Rippen, the art teacher at Penn's school whose reasoning isn't entirely clear, but it seems out of a desire to be a full-time villain. He wants to take over the world, and it doesn't matter which world it is. Assisting him is Larry, the school principal. Despite his loyalty and "friendship" toward Rippen, he's really not very evil himself. He's happy and talks a lot, and sometimes is the cause of Rippen's failure.
Supposedly there will be an origin story later in the season. I don't really mind that we didn't get t hat first, since the premise makes the show easily accessible, no matter what episode you begin with. Even so, we can see that heroism is something of a family business. Penn's own parents do it too, but are trapped in the Most Horrible Dimension Ever. Penn sometimes communicates with them through a holo-screen, and it's clear he misses them. However, they're always in good spirits no matter what sort of trouble they're in during the conversation.
Phyllis, who might be a relative of Penn's (it's a bit unclear) is responsible for keeping the inter-dimensional portal working and sending the trio on their missions. Their base of operations is a movie theatre, which I guess allows her to monitor the missions so they can be retrieved when they're done.
Penn's likeability is his real strength as a protagonist. He gets really excited when he arrives in most dimensions, and has some great geek-outs when he gets to be a superhero or starship admiral. And despite only being a part-time hero, he's definitely a full-time hero at heart and always looks out for his friends.
Sashi is the girl on the team. Her character design is adorable, and her normal appearance has a bit of a harajuku/cosplay motif going for it. She's the most serious/competent of the trio, which is often ironic as she sometimes gets the short end of the transformation stick. (A monstrous creature in the James Cameron Avatar parody, a skunk-themed superhero, and a monkey in the Arabian Nights world.) Her seriousness became a detriment when they're sent to clown world, which was guided by the laws of cartoon physics, and she had to learn to channel that humor to save the others.
Rounding them out is Boone, who while at first glance is the laid-back comic relief, does have some good moments in the spotlight. In a world full of merpeople, he had to overcome his fear of water, and when the fate of the world rested on the result of an alien game show, he overcame stage fright with a bit of interpretive dance. He's simple, but smarter than he looks.
The flash animation is fluid and colorful, and the different dimensions visited in each episode are all unique. One of my favorites so far is the superhero world, where every man, woman, child, and animal has some sort of superpower. Adam West even came along for the ride as Captain Super Captain. There was also a G-rated zombie apocalypse caused by tainted hamburgers (the title card a direct homage to Romero's Dawn Of The Dead), and a Star Trek-type mission where the transporter accidentally fused Penn with an adorable alien animal. We also got an episode focusing on Rippen as he attempts to replace Larry as his right-hand man and win for once, which despite ending in their usual failure does give them some nice character moments. On top of all this there's also stuffed animals trying to save themselves from babies, cowboys riding dinosaurs, cereal mascots fighting the milkman, and anything else a wide-eyed imagination could think of.
All of this has made Penn Zero a new favorite of mine, right up there with Disney XD's other great shows like Gravity Falls and Star vs. The Forces Of Evil.
Monday, April 6, 2015
Teen Titans Go!- Let's Get Serious
Teen Titans Go! is a comedic revival/parody of the Teen Titans animated series from nearly a decade ago. While it does have a few good jokes, a lot of the humor falls short since it often comes at the expense/flanderization of characters we already got to know and love. To its credit, the simplified art style is eye-catching, and all of the returning voice actors do a great job and likely have fun recording. The more serious Young Justice lasted two seasons and spent a good amount of time building not only on the core team, but on the DC Universe they existed in. While the original Teen Titans wonderfully juggled drama and comedy, putting the Young Justice characters into Teen Titans Go! couldn't be more jarring.
The Young Justice roster seen here is limited to Aqualad, Superboy, and Miss Martian. Out of all of them, only Aqualad seems to do any talking, probably since he shares a voice actor with Cyborg. Their simplified designs honestly look great, and I wish we could have seen more of them. The best part of this is when he calls the Titans out on their childish antics. This convinces Robin that the Titans need to become more serious, and their character designs change accordingly. Again, I have to give props to the animators once the Titans hit the uncanny valley. While their appearance and movements were often unsettling, the motion is incredibly fluid. Their seriousness lets them take down the HIVE successfully, and when Aqualad congratulates them on a job well done, he also warns them against becoming too serious.
Sure enough, back at the Tower, Beast Boy and Cyborg get into a petty argument which exacerbates into a full blown fight between all of them. Titans Tower is destroyed and the team goes their separate ways. The final shot in the episode, however, indicates they go right back to being silly, since the series has little to no continuity.
It's odd to have low expectations for something, and still be disappointed. Not just in this episode, but in most of the series. They've got a great team of animators and voices, but the writing is never consistent. It's barely even a crossover, since the Young Justice heroes only appear in two scenes. And while it was good seeing certain characters again and hearing this show take notice of its flaws, nothing comes of it and we just keep getting more of the same dumb and sparingly funny jokes.
The Young Justice roster seen here is limited to Aqualad, Superboy, and Miss Martian. Out of all of them, only Aqualad seems to do any talking, probably since he shares a voice actor with Cyborg. Their simplified designs honestly look great, and I wish we could have seen more of them. The best part of this is when he calls the Titans out on their childish antics. This convinces Robin that the Titans need to become more serious, and their character designs change accordingly. Again, I have to give props to the animators once the Titans hit the uncanny valley. While their appearance and movements were often unsettling, the motion is incredibly fluid. Their seriousness lets them take down the HIVE successfully, and when Aqualad congratulates them on a job well done, he also warns them against becoming too serious.
Sure enough, back at the Tower, Beast Boy and Cyborg get into a petty argument which exacerbates into a full blown fight between all of them. Titans Tower is destroyed and the team goes their separate ways. The final shot in the episode, however, indicates they go right back to being silly, since the series has little to no continuity.
It's odd to have low expectations for something, and still be disappointed. Not just in this episode, but in most of the series. They've got a great team of animators and voices, but the writing is never consistent. It's barely even a crossover, since the Young Justice heroes only appear in two scenes. And while it was good seeing certain characters again and hearing this show take notice of its flaws, nothing comes of it and we just keep getting more of the same dumb and sparingly funny jokes.
Thursday, April 2, 2015
Ultimate Spider-Man: Web Warriors- The Spider-Verse
When the third season was in production, it was heavily publicized that it would involve inter-dimensional travel and meeting other Spider-Men. In truth, most of the season was pretty standard adventures that we'd seen in the first two: your friendly neighborhood Spider-Man fighting evil on a regular basis, sometimes by himself, and sometimes alongside other Marvel heroes (and even Disney's Jessie). There were some new angles involving new youth heroes popping up like Squirrel Girl or Cloak and Dagger, but most of it wasn't that different. These four episodes finally give us what was promised.
In the wreckage of the old SHIELD helicarrier, the Green Goblin uses Electro to open up an inter-dimensional portal so that he can gather the DNA from the Spider-Man in each universe, and Spidey-Prime has to go after him in hopes of protecting his counterparts. In contrast to the show's usual format, each episode shows us two of these alternate dimensions.
Part 1
Spider-Man 2099: This part's done in 3D computer animation. It looks cool, and it's great to see 2099 animated and teaming up with the regular Spider-Man.
Spider-Girl: A gender-flipped universe where all the male characters are female. In an interesting twist, this female Green Goblin hadn't mutated like the show's usual Goblin had. After getting what he needs, Norman gives his formula to Norma, allowing her to mutate like him, and both Peter and Petra have to take him down.
Part 2
Spider-Man Noir: The entire universe is in black and white, Spider-Man talks like a Sin City narrator while other characters like J Jonah Jameson and Mary Jane have that fast-talking lingo befitting news reporters of the era. Goblin and Spidey are the only characters with any hint of color, being from another dimension.
Spider-Ham: In complete contrast to the previous world, this one is bright and colorful in a cartoony style. You even get to see the other animal Avengers briefly, which is fun.
Part 3
Spider-Knight: A sepia-toned medieval world. The Spyder's armor looks really cool, and I think he and Thor would get along nicely. Turns out he was voiced by Christopher Daniel Barnes, from the 90s cartoon, which is awesome. Spidey fights alongside him against both the Goblin and the Alchemist (Doctor Octopus of this world). When the fight against Ock's Kraken takes too long, the Spyder finds the universe's Stephen Strange to send him back through the dimensions.
Miles Morales: This is the universe I think people were most eager to see. Peter Parker died in this one and the costume was taken up by a new kid, and he's voiced by Donald Glover from Community. It's a perfect fit. Goblin's able to learn Spider-Man's identity after seeing Peter Parker's gravestone.
Part 4
We're back to standard episode format and back in Spidey's home dimension. He tracks Goblin down back to the helicarrier, and he has injected himself with the DNA of the other Spider-Men, enhancing his own abilities and mutating further into Spider-Goblin. Fortunately, Electro's fed up of being used all this time, and opens the portal to bring the other Spider-Men here, finally bringing together the titular Web Warriors. It's a cool fight, but even the other Spider-Men don't have enough power to defeat Spider-Goblin. However, they manage to hold him down long enough for Electro to reverse the charge of Goblin's serum, and turn him back into Norman Osborn. Then Electro gets free, and with the power of the Siege Perilous, takes control of the helicarrier, and transformers it into a robot mech. Things look hopeless, but just as he pepped up and helped the other Spider-Men, they return the favor. The Web Warriors work together in a fight through New York City until Electro sets the helicarrier to self destruct. While the others continue to fight Electro, Spider-Girl and Spider-Ham get inside it to deactivate it. Failing to do so, they regain control of it and set it flying into the sky where it blows up out of harm's way. Spidey finally manages to take down Electro with some gold old Peter Parker ingenuity. The remaining power of the Siege Perilous is enough to send the others home, who bid a fond farewell to our Spider-Man. It turns out Norman Osborn has no memories of his Green Goblin persona or Spider-Man's identity (or does he?). The episode ends on the new SHIELD helicarrier, as Spidey tells his story to Nick Fury, who again congratulates him on a job well done before he swings off.
These episodes are a lot of fun, and should be satisfying even if you're not a fan of the show. I'm partially reminded of the last two episodes of the 90s Spider-Man series, which also involved universe-hopping and alternate Spider-Men. A big difference is that each Spider-Man in these universes has a different design and voice. Probably a smart move to keep the story arc limited to these four episodes rather than all season. Giving each episode its own universe probably would have been good too, but keeping these to half an episode does prevent them from getting too padded, and I'm ultimately satisfied. The only thing that could have made it better is if Josh Keaton was voicing one of the alternate Spider-Men. Drake Bell does a great job, and as stated before, so does Donald Glover. I'd be perfectly content if the show ended here, since it is definitely a high note on what I consider an underrated series.
In the wreckage of the old SHIELD helicarrier, the Green Goblin uses Electro to open up an inter-dimensional portal so that he can gather the DNA from the Spider-Man in each universe, and Spidey-Prime has to go after him in hopes of protecting his counterparts. In contrast to the show's usual format, each episode shows us two of these alternate dimensions.
Part 1
Spider-Man 2099: This part's done in 3D computer animation. It looks cool, and it's great to see 2099 animated and teaming up with the regular Spider-Man.
Spider-Girl: A gender-flipped universe where all the male characters are female. In an interesting twist, this female Green Goblin hadn't mutated like the show's usual Goblin had. After getting what he needs, Norman gives his formula to Norma, allowing her to mutate like him, and both Peter and Petra have to take him down.
Part 2
Spider-Man Noir: The entire universe is in black and white, Spider-Man talks like a Sin City narrator while other characters like J Jonah Jameson and Mary Jane have that fast-talking lingo befitting news reporters of the era. Goblin and Spidey are the only characters with any hint of color, being from another dimension.
Spider-Ham: In complete contrast to the previous world, this one is bright and colorful in a cartoony style. You even get to see the other animal Avengers briefly, which is fun.
Part 3
Spider-Knight: A sepia-toned medieval world. The Spyder's armor looks really cool, and I think he and Thor would get along nicely. Turns out he was voiced by Christopher Daniel Barnes, from the 90s cartoon, which is awesome. Spidey fights alongside him against both the Goblin and the Alchemist (Doctor Octopus of this world). When the fight against Ock's Kraken takes too long, the Spyder finds the universe's Stephen Strange to send him back through the dimensions.
Miles Morales: This is the universe I think people were most eager to see. Peter Parker died in this one and the costume was taken up by a new kid, and he's voiced by Donald Glover from Community. It's a perfect fit. Goblin's able to learn Spider-Man's identity after seeing Peter Parker's gravestone.
Part 4
We're back to standard episode format and back in Spidey's home dimension. He tracks Goblin down back to the helicarrier, and he has injected himself with the DNA of the other Spider-Men, enhancing his own abilities and mutating further into Spider-Goblin. Fortunately, Electro's fed up of being used all this time, and opens the portal to bring the other Spider-Men here, finally bringing together the titular Web Warriors. It's a cool fight, but even the other Spider-Men don't have enough power to defeat Spider-Goblin. However, they manage to hold him down long enough for Electro to reverse the charge of Goblin's serum, and turn him back into Norman Osborn. Then Electro gets free, and with the power of the Siege Perilous, takes control of the helicarrier, and transformers it into a robot mech. Things look hopeless, but just as he pepped up and helped the other Spider-Men, they return the favor. The Web Warriors work together in a fight through New York City until Electro sets the helicarrier to self destruct. While the others continue to fight Electro, Spider-Girl and Spider-Ham get inside it to deactivate it. Failing to do so, they regain control of it and set it flying into the sky where it blows up out of harm's way. Spidey finally manages to take down Electro with some gold old Peter Parker ingenuity. The remaining power of the Siege Perilous is enough to send the others home, who bid a fond farewell to our Spider-Man. It turns out Norman Osborn has no memories of his Green Goblin persona or Spider-Man's identity (or does he?). The episode ends on the new SHIELD helicarrier, as Spidey tells his story to Nick Fury, who again congratulates him on a job well done before he swings off.
These episodes are a lot of fun, and should be satisfying even if you're not a fan of the show. I'm partially reminded of the last two episodes of the 90s Spider-Man series, which also involved universe-hopping and alternate Spider-Men. A big difference is that each Spider-Man in these universes has a different design and voice. Probably a smart move to keep the story arc limited to these four episodes rather than all season. Giving each episode its own universe probably would have been good too, but keeping these to half an episode does prevent them from getting too padded, and I'm ultimately satisfied. The only thing that could have made it better is if Josh Keaton was voicing one of the alternate Spider-Men. Drake Bell does a great job, and as stated before, so does Donald Glover. I'd be perfectly content if the show ended here, since it is definitely a high note on what I consider an underrated series.
Tuesday, March 3, 2015
Star Trek Recommendations: The Best Of Spock
Last week, many were saddened to learn that Leonard Nimoy, best known for playing Mr. Spock in the original Star Trek series, had passed away at the age of 83. Although I my first and fondest memories were from The Next Generation, when it came to the original series, Spock was still my favorite character. The most interesting crew members in any Trek series are often the non-human characters, the outsiders looking in. Spock was where it all started, paving the way for more great characters like Next Generation's Data, Deep Space Nine's Odo, Voyager's EMH, and to a lesser extent Enterprise's Phlox. They all find their own humanity and embrace it, and show that even if you're different than everyone else, you still have a place in society.
I've decided to take a moment and look at some highlights from Nimoy's performances throughout Star Trek, both in the Original Series and afterwards.
The Naked Time
A strange plague is spreading throughout the Enterprise, causing infected crewmen's personalities to do a 180. It's notable because when Spock is infected, he makes a desperate attempt to fight against it and maintain his composure, only to break down sobbing when his logic fails him. I believe it's the first moment outside of the pilots where we see him give into emotion.
The Menagerie
Christopher Pike, Spock and the Enterprise's former Commanding Officer, suffered severe radiation poisoning to save a group of cadets from the same fate. As a result he's completely paralyzed and confined to a beeping chair. Recounting the events of The Cage, Spock commandeers the Enterprise in order to return Captain Pike to Talos IV, home to an alien race who's illusory abilities are so powerful, that Pike could live out the remainder of his life as if he was healed. However, first contact with the Talosians convinced Starfleet that Talos IV was off-limits, and returning there would constitute the death penalty. Spock is put on trial for his actions, and he pleads for his life and Pike's well-being with footage from the pilot episode. His loyalty to his former Captain is really quite touching, especially since it predates his own friendship with Kirk and McCoy.
This Side Of Paradise
The Enterprise is sent to a planet to assist a colony they expected to have died out long ago, only to find that they're all alive and healthy. Among them is an old flame of Spock's, their relationship having failed by his inability to express emotion. The reason for their health and euphoria is exposure to some unusual plant spores, and when Spock is afflicted, he suddenly finds himself capable of happiness and love. The spores find their way onto the Enterprise and begin spreading to the crew, all of which abandon ship to live in the colony. The only way to break free is anger, which Kirk manages to pull out of Spock. Nimoy puts in a fantastic performance, and it must have been refreshing for him to break out the usual stoic routine.
The Galileo Seven
Spock is leading an away mission when their shuttlecraft crashes onto an unknown planet. His leadership style puts him at odds with the rest of the landing party and he is faced with some difficult choices to get the shuttle working again and keep them alive until the Enterprise can rescue them.
Court Martial
When Kirk's actions during a crisis mismatch with the computer logs of the incident, he is placed on trial to prove his innocence in order to keep his command. Although the episode is centered on the Captain, Spock plays a crucial role when he discovers he is able to beat the computer at chess. At best, he should have only been able to reach a stalemate, revealing that the ship's computer has been tampered with, throwing it's testimony into question and proving that it was all a set-up by the officer who had allegedly died during the crisis.
Amok Time
Spock's blood is burning from Pon Farr and it's driving him mad, so it's time for him to return to Vulcan in order to reunite with his fiancee and consummate, or he will die. However, when T'Pring refuses him he has to fight to the death for her hand...against his own Captain. Not only is this another great performance from Nimoy, it features one of the best musical pieces ever to come out of classic Star Trek. And I can't help but smile with Spock when he discovers he didn't kill Kirk after all.
Journey To Babel
This episode introduces Spock's parents; Ambassador Sarek and his human wife Amanda. Spock and Sarek had a bit of a falling out after Spock joined Starfleet instead of enrolling at the Vulcan Science Academy. The two of them nonetheless reconnect by the end of the episode, and it's nice to see. The rest of the episode involves diplomats being murdered by a spy aboard the Enterprise.
The Enterprise Incident
Kirk's irrational streak places the Enterprise smack dab in the middle of the Romulan Neutral Zone. The ship is quickly ambushed by the Romulans and held hostage. Spock seemingly betrays Kirk and kills him with the Vulcan Death Grip, and subtly seduces the beautiful Romulan commander. As it turns out, it was all a ruse so Starfleet could get their hands on a cloaking device.
The Tholian Web
When Captain Kirk vanishes along with a derelict Federation Starship, he is nearly presumed dead and Spock has to take command. As with The Galileo Seven, several of his decisions put him at odds with McCoy.
All Our Yesterdays
The Enterprise is sent to assist in the evacuation of a planet whose star is about to go nova. They're surprised to find the planet already evacuated, with the exception of the librarian Atoz, who has been sending the populace through time in order to save them. He sends Kirk to what looks like the Victorian era, while Spock and Dr. McCoy are send to the ice age. While there, Spock's logic begins to fail him, and primitive survival instincts kick in. He eats meat (Vulcans are typically a vegetarian species), and grows close to a cave woman who was sent there by Atoz. But since they weren't prepped for their journey, our heroes have a short window to return to their own time. It's another episode where we see Spock outside of his element, and appropriately for the penultimate episode of the Original Series.
Yesteryear
In this animated episode, Spock must use the Guardian of Forever to travel back in time to his youth and save his own life during his kahs-wan maturity test. While he succeeds in saving his younger self, another life his still lost. Spock's family pet sehlat I-Chaya is poisoned saving the boy from a le-matya, and brings a healer out to the desert. However, I-Chaya is too far gone, and the young Spock makes the hard choice of having him put to sleep. It's a great performance from Nimoy, and a powerful look into Spock's childhood, as we see firsthand his hardships as a half-human growing up on Vulcan. There's also a very poignant quote that seems appropriate in light of Nimoy's passing. "Every life comes to an end when time demands it. Loss of life is to be mourned but only if the life was wasted."
The Slaver Weapon
An unusual animated episode in that Kirk and the Enterprise are nowhere to be found. It instead focuses on Spock, Sulu, and Uhura as they try to keep an ancient weapon away from a crew of Kzinti pirates. It still stands out as a great adaptation of a science fiction short story.
The Pirates Of Orion
Spock comes down with an illness, easily treated for humans but fatal to Vulcans. The Enterprise attempts a rendezvous with another Starship for the cure, only for it to be pillaged by a crew of Orion pirates. Kirk makes every attempt to retrieve the drug and save his First Officer.
Star Trek II: The Wrath Of Khan
No list of Star Trek recommendations would be complete without this movie. Amazing music and imagery, and a heroic sacrifice by Spock in order to save the Enterprise from a Genesis explosion. Spock's death scene and subsequent funeral hit all the right notes and make this film stand out above all the others.
Star Trek III: The Search For Spock
Taking place right where the previous film left off, Kirk and the crew steal back the Enterprise and return to the Genesis Planet, where Spock's body against all odds has regenerated, while his consciousness is trapped inside Dr. McCoy. Nimoy himself isn't in the movie much until the very end, but was instead makes his directorial debut here, and he delivers. Just as Spock's death in the previous movie will bring you to tears, so will the destruction of the Enterprise and David's death, but all is made well when Spock returns to life and reunites with his friends and shipmates.
Star Trek IV: The Voyage Home
Rounding out the trilogy, the crew travels back in time to the 20th century to save humpback whales from extinction so they can communicate with a probe disabling Earth technology. Nimoy's directing again is wonderful and out of all the movies, this comes closest to replicating the tone of the Original Series, with a mixture of drama, humor, and heart. Despite his resurrection, Spock's not quite the man he used to be just yet, and over the course of the movie, has to reconnect to his human side.
Star Trek VI: The Undiscovered Country
When their moon blows up, the Klingons are left in a difficult position, and must find a way to end their conflict with the Federation. Kirk is hesitant (especially after his own son's death), but Spock sees it as a necessity. Negotiations are tense, but the Klingon Chancellor seems hopeful and wins Kirk over to some degree. However, all of this is jeopardized when the Chancellor's ship is fired upon, seemingly by the Enterprise. The Chancellor dies, and Kirk and McCoy are arrested and sentenced to life on the frozen mining world of Rura Penthe. Spock remains in command of the Enterprise and investigates the assassination. It's revealed that his own protegee, Lieutenant Valeris, was among the conspirators, a joint effort between Klingons and Starfleet officers (Section 31 maybe?) to keep the conflict going.
Reunification
This two-part episode of The Next Generation involves Ambassador Spock's attempts to encourage peace between the Romulans and Vulcans due to their common ancestry. However, since his mission is not authorized by the Federation, there are concerns that Spock has gone rogue and defected to the Romulan Star Empire. Captain Picard and Commander Data infiltrate Romulus and meet up with Spock. This episode also marked the death of Sarek, and has some powerful interactions between Picard and Spock as they remember him.
Star Trek
Say what you will about the new films. I personally enjoy them. They're a great way to introduce Star Trek to a new audience. Leonard Nimoy returns as Spock Prime, passing the torch from the old universe to this new alternate reality. His scenes are one of the biggest highlights of the movie, particularly when he meets his alternate self. It feels like a great cap to his character. Nimoy gets one final scene in Star Trek Into Darkness, which was somewhat superfluous, but still very much appreciated.
Star Trek Online
Spock narrates the tutorial section in this online role-playing game, still set in the Prime universe after the events that led to the destruction of Romulus, and Spock and Nero being sent to the alternate past. Nimoy's narrations can also be heard whenever the player enters a new sector block. After the announcement of Nimoy's death, players have gathered around the fountain on Vulcan and held a vigil in his memory. The developers will be adding an official memorial to the game in the coming days, paying respects to both the character and the man.
Non-Canonical Material
Spock vs. Q
Leonard Nimoy and John DeLancie engage in an in-character battle of wits in two live audio recordings, and it is hilarious.
Futurama
Leonard Nimoy's head appears in verious episodes of the series. Most notable is "Where No Fan Has Gone Before" which pays tribute to Star Trek and reunites Nimoy with most of his original castmates. A must-see for any fan of either series.
Leonard Nimoy's albums
You might be surprised that Nimoy was actually a very good singer. And in addition to singing some popular songs of the era, he has several songs where he's in character as Commander Spock analyzing humanity. "Highly Illogical" does it humorously, while the "Visit to a Sad Planet" gives a poignant spoken word monologue that could have been the teaser sequence for a classic Star Trek episode. I personally can't help but love those pieces as well as the "Ballad of Bilbo Baggins" recounting the events of The Hobbit.
The Big Bang Theory
There's an episode where Penny buys old toy transporters for Leonard and Sheldon, and both are hesitant to play with them because they're mint in box. Sheldon is convinced to play with his by a dream sequence where his Spock action figure (voiced by Nimoy) talks to him, and then belittles him after he breaks his and replaces it with Leonard's unbroken one.
It's difficult to express in full the impact both Spock and Leonard Nimoy had on his friends, family, and fans, but the world was undoubtedly made a better and more logical place thanks to him.
"A life is like a garden. Perfect moments can be had, but not preserved, except in memory."
-Leonard Nimoy, 1931-2015
I've decided to take a moment and look at some highlights from Nimoy's performances throughout Star Trek, both in the Original Series and afterwards.
The Naked Time
A strange plague is spreading throughout the Enterprise, causing infected crewmen's personalities to do a 180. It's notable because when Spock is infected, he makes a desperate attempt to fight against it and maintain his composure, only to break down sobbing when his logic fails him. I believe it's the first moment outside of the pilots where we see him give into emotion.
The Menagerie
Christopher Pike, Spock and the Enterprise's former Commanding Officer, suffered severe radiation poisoning to save a group of cadets from the same fate. As a result he's completely paralyzed and confined to a beeping chair. Recounting the events of The Cage, Spock commandeers the Enterprise in order to return Captain Pike to Talos IV, home to an alien race who's illusory abilities are so powerful, that Pike could live out the remainder of his life as if he was healed. However, first contact with the Talosians convinced Starfleet that Talos IV was off-limits, and returning there would constitute the death penalty. Spock is put on trial for his actions, and he pleads for his life and Pike's well-being with footage from the pilot episode. His loyalty to his former Captain is really quite touching, especially since it predates his own friendship with Kirk and McCoy.
This Side Of Paradise
The Enterprise is sent to a planet to assist a colony they expected to have died out long ago, only to find that they're all alive and healthy. Among them is an old flame of Spock's, their relationship having failed by his inability to express emotion. The reason for their health and euphoria is exposure to some unusual plant spores, and when Spock is afflicted, he suddenly finds himself capable of happiness and love. The spores find their way onto the Enterprise and begin spreading to the crew, all of which abandon ship to live in the colony. The only way to break free is anger, which Kirk manages to pull out of Spock. Nimoy puts in a fantastic performance, and it must have been refreshing for him to break out the usual stoic routine.
The Galileo Seven
Spock is leading an away mission when their shuttlecraft crashes onto an unknown planet. His leadership style puts him at odds with the rest of the landing party and he is faced with some difficult choices to get the shuttle working again and keep them alive until the Enterprise can rescue them.
Court Martial
When Kirk's actions during a crisis mismatch with the computer logs of the incident, he is placed on trial to prove his innocence in order to keep his command. Although the episode is centered on the Captain, Spock plays a crucial role when he discovers he is able to beat the computer at chess. At best, he should have only been able to reach a stalemate, revealing that the ship's computer has been tampered with, throwing it's testimony into question and proving that it was all a set-up by the officer who had allegedly died during the crisis.
Amok Time
Spock's blood is burning from Pon Farr and it's driving him mad, so it's time for him to return to Vulcan in order to reunite with his fiancee and consummate, or he will die. However, when T'Pring refuses him he has to fight to the death for her hand...against his own Captain. Not only is this another great performance from Nimoy, it features one of the best musical pieces ever to come out of classic Star Trek. And I can't help but smile with Spock when he discovers he didn't kill Kirk after all.
Journey To Babel
This episode introduces Spock's parents; Ambassador Sarek and his human wife Amanda. Spock and Sarek had a bit of a falling out after Spock joined Starfleet instead of enrolling at the Vulcan Science Academy. The two of them nonetheless reconnect by the end of the episode, and it's nice to see. The rest of the episode involves diplomats being murdered by a spy aboard the Enterprise.
The Enterprise Incident
Kirk's irrational streak places the Enterprise smack dab in the middle of the Romulan Neutral Zone. The ship is quickly ambushed by the Romulans and held hostage. Spock seemingly betrays Kirk and kills him with the Vulcan Death Grip, and subtly seduces the beautiful Romulan commander. As it turns out, it was all a ruse so Starfleet could get their hands on a cloaking device.
The Tholian Web
When Captain Kirk vanishes along with a derelict Federation Starship, he is nearly presumed dead and Spock has to take command. As with The Galileo Seven, several of his decisions put him at odds with McCoy.
All Our Yesterdays
The Enterprise is sent to assist in the evacuation of a planet whose star is about to go nova. They're surprised to find the planet already evacuated, with the exception of the librarian Atoz, who has been sending the populace through time in order to save them. He sends Kirk to what looks like the Victorian era, while Spock and Dr. McCoy are send to the ice age. While there, Spock's logic begins to fail him, and primitive survival instincts kick in. He eats meat (Vulcans are typically a vegetarian species), and grows close to a cave woman who was sent there by Atoz. But since they weren't prepped for their journey, our heroes have a short window to return to their own time. It's another episode where we see Spock outside of his element, and appropriately for the penultimate episode of the Original Series.
Yesteryear
In this animated episode, Spock must use the Guardian of Forever to travel back in time to his youth and save his own life during his kahs-wan maturity test. While he succeeds in saving his younger self, another life his still lost. Spock's family pet sehlat I-Chaya is poisoned saving the boy from a le-matya, and brings a healer out to the desert. However, I-Chaya is too far gone, and the young Spock makes the hard choice of having him put to sleep. It's a great performance from Nimoy, and a powerful look into Spock's childhood, as we see firsthand his hardships as a half-human growing up on Vulcan. There's also a very poignant quote that seems appropriate in light of Nimoy's passing. "Every life comes to an end when time demands it. Loss of life is to be mourned but only if the life was wasted."
The Slaver Weapon
An unusual animated episode in that Kirk and the Enterprise are nowhere to be found. It instead focuses on Spock, Sulu, and Uhura as they try to keep an ancient weapon away from a crew of Kzinti pirates. It still stands out as a great adaptation of a science fiction short story.
The Pirates Of Orion
Spock comes down with an illness, easily treated for humans but fatal to Vulcans. The Enterprise attempts a rendezvous with another Starship for the cure, only for it to be pillaged by a crew of Orion pirates. Kirk makes every attempt to retrieve the drug and save his First Officer.
Star Trek II: The Wrath Of Khan
No list of Star Trek recommendations would be complete without this movie. Amazing music and imagery, and a heroic sacrifice by Spock in order to save the Enterprise from a Genesis explosion. Spock's death scene and subsequent funeral hit all the right notes and make this film stand out above all the others.
Star Trek III: The Search For Spock
Taking place right where the previous film left off, Kirk and the crew steal back the Enterprise and return to the Genesis Planet, where Spock's body against all odds has regenerated, while his consciousness is trapped inside Dr. McCoy. Nimoy himself isn't in the movie much until the very end, but was instead makes his directorial debut here, and he delivers. Just as Spock's death in the previous movie will bring you to tears, so will the destruction of the Enterprise and David's death, but all is made well when Spock returns to life and reunites with his friends and shipmates.
Star Trek IV: The Voyage Home
Rounding out the trilogy, the crew travels back in time to the 20th century to save humpback whales from extinction so they can communicate with a probe disabling Earth technology. Nimoy's directing again is wonderful and out of all the movies, this comes closest to replicating the tone of the Original Series, with a mixture of drama, humor, and heart. Despite his resurrection, Spock's not quite the man he used to be just yet, and over the course of the movie, has to reconnect to his human side.
Star Trek VI: The Undiscovered Country
When their moon blows up, the Klingons are left in a difficult position, and must find a way to end their conflict with the Federation. Kirk is hesitant (especially after his own son's death), but Spock sees it as a necessity. Negotiations are tense, but the Klingon Chancellor seems hopeful and wins Kirk over to some degree. However, all of this is jeopardized when the Chancellor's ship is fired upon, seemingly by the Enterprise. The Chancellor dies, and Kirk and McCoy are arrested and sentenced to life on the frozen mining world of Rura Penthe. Spock remains in command of the Enterprise and investigates the assassination. It's revealed that his own protegee, Lieutenant Valeris, was among the conspirators, a joint effort between Klingons and Starfleet officers (Section 31 maybe?) to keep the conflict going.
Reunification
This two-part episode of The Next Generation involves Ambassador Spock's attempts to encourage peace between the Romulans and Vulcans due to their common ancestry. However, since his mission is not authorized by the Federation, there are concerns that Spock has gone rogue and defected to the Romulan Star Empire. Captain Picard and Commander Data infiltrate Romulus and meet up with Spock. This episode also marked the death of Sarek, and has some powerful interactions between Picard and Spock as they remember him.
Star Trek
Say what you will about the new films. I personally enjoy them. They're a great way to introduce Star Trek to a new audience. Leonard Nimoy returns as Spock Prime, passing the torch from the old universe to this new alternate reality. His scenes are one of the biggest highlights of the movie, particularly when he meets his alternate self. It feels like a great cap to his character. Nimoy gets one final scene in Star Trek Into Darkness, which was somewhat superfluous, but still very much appreciated.
Star Trek Online
Spock narrates the tutorial section in this online role-playing game, still set in the Prime universe after the events that led to the destruction of Romulus, and Spock and Nero being sent to the alternate past. Nimoy's narrations can also be heard whenever the player enters a new sector block. After the announcement of Nimoy's death, players have gathered around the fountain on Vulcan and held a vigil in his memory. The developers will be adding an official memorial to the game in the coming days, paying respects to both the character and the man.
Non-Canonical Material
Spock vs. Q
Leonard Nimoy and John DeLancie engage in an in-character battle of wits in two live audio recordings, and it is hilarious.
Futurama
Leonard Nimoy's head appears in verious episodes of the series. Most notable is "Where No Fan Has Gone Before" which pays tribute to Star Trek and reunites Nimoy with most of his original castmates. A must-see for any fan of either series.
Leonard Nimoy's albums
You might be surprised that Nimoy was actually a very good singer. And in addition to singing some popular songs of the era, he has several songs where he's in character as Commander Spock analyzing humanity. "Highly Illogical" does it humorously, while the "Visit to a Sad Planet" gives a poignant spoken word monologue that could have been the teaser sequence for a classic Star Trek episode. I personally can't help but love those pieces as well as the "Ballad of Bilbo Baggins" recounting the events of The Hobbit.
The Big Bang Theory
There's an episode where Penny buys old toy transporters for Leonard and Sheldon, and both are hesitant to play with them because they're mint in box. Sheldon is convinced to play with his by a dream sequence where his Spock action figure (voiced by Nimoy) talks to him, and then belittles him after he breaks his and replaces it with Leonard's unbroken one.
It's difficult to express in full the impact both Spock and Leonard Nimoy had on his friends, family, and fans, but the world was undoubtedly made a better and more logical place thanks to him.
"A life is like a garden. Perfect moments can be had, but not preserved, except in memory."
-Leonard Nimoy, 1931-2015
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